The sniper stalking the edge of the battlefield for the perfect headshot. The tactician pinpointing enemy positions with drones, planting C4 to cripple tanks and level buildings, or controlling a laser designator to guide your allies’ missiles to their target.
Here is everything you need to know about Recon class...
Signature Weapon
- Sniper Rifle – Offers faster rechamber speed, steadier aim, and improved breath control for extended precision shots. Perfect for long-range eliminations and maintaining steady aim over distant targets.
Signature Gadget
- Motion Sensor – Emits subsonic pulses to reveal enemy movement within a short radius. Especially useful in buildings, objectives, or tight corridors where enemies may be hiding just beyond walls or corners.
Secret Trait
- Passive Spot – Automatically spots enemies by aiming at them with sufficient zoom. The effect depends on how still you are and the optical magnification level, ideal for methodical Recon players using high-powered scopes.
Exclusive Throwable
- Throwable Proximity Detector – A compact throwable device that detects and marks enemies nearby upon activation. Excellent for controlling choke points, staircases, and multi-level structures.
- Throwing Knife – A silent one-hit-kill weapon when aimed at the head. Any non-lethal body hit delays enemy health regeneration, making it the ultimate stealth finisher for sneaky eliminations.
Active Ability
- UAV Overwatch – Deploys an unmanned aerial vehicle that sweeps and passively spots enemies in a marked area, updating both your and your squad’s minimap. Ideal for late-game reconnaissance or high-traffic objectives.
Sniper
Passive Ability – Enhanced Perception
- Expands auto-spotting range, increasing both detection distance and cone of vision from your crosshairs. Marked targets stay visible longer, making follow-up shots and team coordination easier.
Level 1 – Target Acquired
- Damaging any enemy automatically spots them on the minimap and in-world. Works for bullet and explosive damage, turning every offensive action into an opportunity for recon.
Level 2 – Confirmed Kill
- Sniper Rifle headshots prevent enemies from being revived. Eliminating a revive opportunity shifts momentum for your team in objective-based modes like Conquest or Rush.
Spec Ops (Unlocked via Recon Class Assignment)
Passive Ability – Stealth Tactics
- Reduces noise while crouched, prone, or performing takedowns. Encourages silent, close-range play with suppressed weapons and stealth gadgets.
Level 1 – Gadget Awareness
- Automatically spots nearby enemy Gadgets, marking them for allies unless you are sprinting. Helps uncover traps and hidden devices during infiltration.
Level 2 – Low Profile
- Going prone clears combat status more quickly and shortens how long you remain spotted. Useful for escaping detection after kills or regaining health faster mid-operation.